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ForgottenChance Says:
Oct 26, 2009 - i am pretty sure you'll be able to do that too.
Th34ss4ss1nK1ll3r Says:
Oct 26, 2009 - "Who turned out the ligths?" ROFL
jayblueridgesumilhig Says:
Oct 27, 2009 - u sure bout that?? well...i dont think so...it's just a editor...they programmed the software to save as mods...not to render it....
ForgottenChance Says:
Oct 27, 2009 - Well, you can always use some kind of Screen Capture software.
jayblueridgesumilhig Says:
Oct 27, 2009 - what do you mean bout Screen Capture???
kroepkroep Says:
Oct 28, 2009 - SOMEBODY PLAY WITH THE WHALEMAN!!!!! xD he's awsomely stupid =]
Eagle0600 Says:
Oct 28, 2009 - That's like saying "Photoshop seems to be totally useless for production situation." after watching someone just screw around with it to show some features. The quality of the animation will be proportional to the effort put in, and the effort put into that animation was minimal.
Eagle0600 Says:
Oct 28, 2009 - Good question.
NJGirl99 Says:
Oct 28, 2009 - ROFL If your game is as good as this video, it will be great.
arlpainbringer Says:
Oct 29, 2009 - No sir. Its not that simple. If we're talking about photoshop, i would say that there are very important reasons why photoshop is one of major software used by developers: 1. accesibility 2. tools to solve any given task Video above shows only accesibility put to its limits. I loved it but still I call it "Casual Animation". Because in real life when producing game expectations for animation tool are very high and no one will use tool that produce quick but useless/problematic outcome.
Eagle0600 Says:
Oct 30, 2009 - I understand what you're saying, but you evidently don't understand what I said. I shall not repeat myself, nor shall I reply if you repeat yourself.
arlpainbringer Says:
Oct 30, 2009 - Then stop wasting my time untill you have some real experience based honest arguments. Loose associations doesn't matter.
toady211 Says:
Nov 5, 2009 - man that looks awesome i cant belive some one would call that casual animation, its all about the amount of effort that you put in. people dont screw around with a model for 10 minutes and it comes out the best it can but with this tool at least we can try. it can look the best depending on the person and the way there animating it.... god some people suck
valentingalea Says:
Nov 6, 2009 - I am preordering this! It is better than sex and sliced bread combined!
KnightCrawler2 Says:
Nov 8, 2009 - so can we import foreign models? eg: any .obj from 3dsmax or maya?
qwertyqeys Says:
Nov 8, 2009 - WHAAAAAAAAAAAALEEEEEEE MAAAAAAAAAAANNNNNNNNNNN!!!!!!!!!!!!! Sorry I went off the handle like that
ebenheart Says:
Nov 13, 2009 - wow if you programed this software thats awsome.
MostlyToad Says:
Nov 16, 2009 - Haha! YES! I've been waiting for animation tools to go in this direction for a long time.. Great work Wolffire! Can't wait for the game + Editors!
Silwerfish Says:
Nov 17, 2009 - Yes you can import custom models.
Baldoxxx4000 Says:
Nov 19, 2009 - what a piece of shit, learn how to rig and paint weight lazy mother truckers
Merlkir Says:
Nov 20, 2009 - @Baldoxxx4000 Yeaaaah! You're so hardcore!
tcw295 Says:
Nov 25, 2009 - its like a liquify tool for 3d models, his limbs bend like noodles, ehhhhhhhh
tcw295 Says:
Nov 25, 2009 - if you want your production to have terrible animation maybe we have a use...
pwEclipse Says:
Nov 25, 2009 - don't be stupid, I'm sure you can tweak vertex weights. That's only the "automagical" rigging system, and it's quite awesome.



jayblueridgesumilhig Says:
Oct 26, 2009 - ohh...damn it.....i thought it would be a great software to create animations..and render it as a video ....